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On The Pulse of Rust


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Comp_uter15776 last won the day on August 3

Comp_uter15776 had the most liked content!

About Comp_uter15776

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    Military aviation, swimming, shooting, and gaming. I intend to either join the RAF or do some weird IT related job!

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  1. http://steamcharts.com/app/252490 Refer to this if such folk cast aspersions in future - sure looks like an upwards trend for me. I think people like to just complain and don't like change (even when it's for the better).
  2. When BP3 first hit the overall player count reached over 40,000 - for the first time in a while. I think it's still in about the top 15 most active playerbase according to Steam.
  3. Rustafied Gift Cards

    I've since modified the menu on the navbar to include a dropdown with Buy/Redeem.
  4. Rustafied Gift Cards

    Hi, You can use https://www.rustaforum.com/store/redeem/.
  5. Are there any plans to open server EU Long?

    Hello, We're looking into available options but don't have any set ETA.
  6. New low pop server suggestion

    I'll raise it internally but the biggest trouble is that when we start imposing arbitrary restrictions such as max group sizes on users then it stretches the remit of what is considered "Official" (vanilla gameplay is unaffected). Additionally: What is considered a "zerg"/"ton of members"? It is a subjective definition; quantitatively. What is a "giant base"? What if players split between two or more bases? If a somewhat large group of people did wall off a monument, who's to say that is or isn't "obnoxious"? In an ideal world these could be looked at on a case by case basis, but usually if there are not hard and fast numbers associated with this then inevitable claims of admin abuse, bias, and other fun tribulations have to be dealt with.
  7. New low pop server suggestion

    Hello, Unfortunately, Rustafied has already trialled a SDT server as recently as this year - we did not see the numbers initially suggested by opinion polls. Good luck on operating your own venture, however.
  8. Blueprints 3.0: Progression redefined

    This is what Helk is going to be resolving in the not too distant future. It should be said however, he does intend for progression to take longer than a week to fully complete... so there is an element of the community's mindset changing to realise it's no longer that "48h PUBG with building" that people often referred it to as.
  9. Blueprints 3.0: Progression redefined

    It has to be noted that everything is subject to change. It has already been said that multiple tweaks would need to be applied over the next couple of weeks as this is only the first iteration of the new system. Plus, overall this is making clans have a lot less ability to dominate servers within just a couple of hours into the wipe. Bear in mind, that anything to make a solo's life easier usually makes it easier for clans too.
  10. Blueprints

    Anything that implements the law of diminishing returns
  11. Blueprints

    Ouch. I've heard from a few people that it's been very good at keeping zergs at bay?
  12. Ta-ta Twig. Hello Progression!

    Hope y'all like my playermodel cameo
  13. APC

    I believe it's designed as a deterrent/counter to the launch pad's easy loot, rather than being a loot objective in itself. I think it drops M249s though so you may have easier access to obtaining those given the heli doesn't occur as frequently.
  14. Rust Current State and where it needs to head

    I skimmed it, but there's nothing I can do to fix it
  15. Rust Current State and where it needs to head

    Just a note on the Bradley, Helk is still to implement all 6 FPW's (firing port weapons) that have the sides and rear covered, plus the TOW launcher which he said on the Rustafied stream he wanted to be like "airburst napalm".

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